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307067 (v.1) Multimedia Design 291
Area: | Department of Design |
Credits: | 25.0 |
Contact Hours: | 3.0 |
Lecture: | 1 x 1 Hours Weekly |
Workshop: | 1 x 2 Hours Weekly |
Anti Requisite(s): | 8750 (v.5) Design Specialism 291
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Prerequisite(s): | 7632 (v.5) Design Process and Practice 192 or any previous version
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7672 (v.4) Design Studio 192 or any previous version
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Syllabus: | Iterative design process, screen based layout and typography, time based audio visual communication, perspectives on multimedia practice, information design, interaction design, interface design, television graphics, online, broadcast and other multimedia delivery formats. |
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Unit Outcomes: | On completion of this unit students should be able to - Propose viable, innivative strategies for the solution of screen based communication problems. Produce workable typographic and graphic treatments for a variety of communication applications taking account of the characteristics and limitations inherent within screen based presentation. Structure information into a time based presentation format. Apply design methods appropriate for the development and execution of multimedia projects. |
Texts and references listed below are for your information only and current as of September 30, 2003. Some units taught offshore are modified at selected locations. Please check with the unit coordinator for up-to-date information and approved offshore variations to unit information before finalising study and textbook purchases. |
Unit References: | Hillman, C. (2002), MTIV Process, Inspiration and Practice for the New Media Design, New Riders. Shedroff, N. (2001), Experience Design 1, New Riders. Wildbur, P., Burke, M. (1998), Information Graphics, Thames and Hudson. Horne, R.E., (1989), MappingHypertext, The Lexington Institute. Biessele, I.G., (1981), Graphic Design Education, ABC Edition Zurich. McCloud, S. (1993), Understanding Comics, Kitchen Sink Press. Wilde, J., Wilde R., (1991), Visual Literacy, Watson Guptil. Kristof, R., Satran, A., (1995), Interactivity by Design, Adobe Press. Norman, D., (1993), Things That Make Us Smart, Perseus Books. Norman, D., (1998), The Design of Everyday Things, Courtney Doubleday. Danielson, R. K., (2000), Navigation 2, Rockport. Cross, N. (2000), Engineering Design Methods, Wilem. Heller, S., Brennan, D., (1997), The Digital Designer, Watson Guptill. |
Unit Texts: | No prescribed texts. |
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Unit Assessment Breakdown: | Development file 25%, Projects (3) 75%. |
Field of Education: |  100500 Graphic and Design Studios (Narrow Grouping) | HECS Band (if applicable): | 1   |
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Extent to which this unit or thesis utilises online information: |  Informational   | Result Type: |  Grade/Mark |
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Availability
Year | Location | Period | Internal | Area External | Central External | 2004 | Bentley Campus | Semester 1 | Y | | | 2004 | Bentley Campus | Semester 2 | Y | | |
Area External | refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research. |
Central External | refers to external course/units run through the Curtin Bentley-based Distance Education Area |
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