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301582 (v.2) Three-dimensional Computer Animation Introduction 292
Area: | Department of Design |
Credits: | 25.0 |
Contact Hours: | 2.0 |
Lecture: | 1 x 1 Hours Weekly |
Individual Study: | 1 x 5 Hours Weekly |
Tutorial: | 1 x 1 Hours Weekly |
Syllabus: | An introduction to the vocabulary, concepts and methodologies inherent to 3D animation. Lectures provide instruction on the principles and concepts of 3D computer animation. The tutorials are an opportunity for students to apply lecture content into their project work. Students are expected to spend the majority of their time working independently and largely self-supervised. The tutor is available to help guide in the problem solving process but should not be relied upon to directly fix or solve problems. |
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Unit Outcomes: | On successful completion of this unit, students will have - Demonstrated working competence in computer based 3D modelling and animation and production techniques through completed assigned tutorials and individual project work. Shown an awareness of contemporary animation and digital media production techniques through project design, production planning and media analysis. Demonstrated an appreciation in application of the dynamics of time based information construction, analysis and critique. |
Texts and references listed below are for your information only and current as of September 30, 2003. Some units taught offshore are modified at selected locations. Please check with the unit coordinator for up-to-date information and approved offshore variations to unit information before finalising study and textbook purchases. |
Unit References: | Bell, J. A. (1999), 3D Studio Max R3 f/x & Design. Coriolis. Laybourne K. (1988) The Animation Book, Three Rivers Porter, M Stephen. Computer Graphics. Pennwell Publishing Company, www.cgw.com Street, R. (1995), Animation Design, Rockport Publishers. Lambie-Nairn, M. (1997), Brand Identity for Television, Phaidon. Cotton, B. and Oliver, R. (1997), Understanding Hypermedia 2000, Phaidon. White, T. (1988), The Animators Workbook. Guptill. Brown, Chen, Miller, Van Eyk, Weinman, (1996), Designing Web Animation. New Riders. Kelly, D. (1998), Character Animation In Depth. Coriolis. England, E. and Finney, A. (1996), Managing Multimedia. Addison Wesley . Matossian M (1999), 3D Studio Max 3. Peachpit Press. Kelly Dove, (ed) 3D Design, Miller Freeman Publication, www.3d-design.com Digital Video, M Dominic Milano, Miller Freeman Publication, www.dv.com |
Unit Texts: | No prescribed texts. |
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Unit Assessment Breakdown: | Project presentation initial 10%. Project presentation final 60%. Project review 10%. Written Project Proposal 10%. This is by grade/mark assessment. |
Field of Education: |  100500 Graphic and Design Studios (Narrow Grouping) | HECS Band (if applicable): | 1   |
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Extent to which this unit or thesis utilises online information: |  Informational   | Result Type: |  Grade/Mark |
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Availability
Year | Location | Period | Internal | Area External | Central External | 2004 | Bentley Campus | Semester 1 | Y | | | 2004 | Bentley Campus | Semester 2 | Y | | |
Area External | refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research. |
Central External | refers to external course/units run through the Curtin Bentley-based Distance Education Area |
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