Area: |
Department of Computing |
Credits: |
25.0 |
Contact Hours: |
4.0 |
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** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. ** |
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Lecture: |
1 x 2 Hours Weekly |
Practical: |
1 x 1 Hours Weekly |
Workshop: |
1 x 1 Hours Weekly |
Prerequisite(s): |
1922 (v.6) Software Technology 152 or any previous version
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Co Requisite(s): |
10163 (v.8) Introduction to Programming Environments 152
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Syllabus: |
Graphics concepts and basic techniques for operating with two- and three-dimensional objects such as transformation, viewing, illumination, visible surface detection etc. |
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** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. ** |
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Field of Education: |
31300 Electrical and Electronic Engineering and Technology (Narrow Grouping) |
HECS Band (if applicable): |
2 |
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Extent to which this unit or thesis utilises online information: |
Not Online |
Result Type: |
Grade/Mark |
|
Availability |
Year |
Location |
Period |
Internal |
Area External |
Central External |
2004 |
Bentley Campus |
Semester 2 |
Y |
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Area External |
refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research. |
Central External | refers to external course/units run through the Curtin Bentley-based Distance Education Area |
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