Area: |
Department of Computing |
Credits: |
25.0 |
Contact Hours: |
3.0 |
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** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. ** |
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Lecture: |
1 x 2 Hours Weekly |
Other: |
1 x 1 Hours Weekly |
Prerequisite(s): |
5503 (v.5) Computer Graphics 551 or any previous version
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Syllabus: |
Review of two-dimensional graphics. Man machine interface, input and feedback. Representation of rigid solids and surfaces, patches, Bezier and B-splines. Hidden line and surface removal, shading, Raytracing and radiosity techniques for displaying scenes-rendering, light sources, control of objects, specification of data representation. Device and system independent visualisation. Emerging Visualisation standards. Open GL, C, gtk used as vehicle for testing/implementing. |
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** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. ** |
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Field of Education: |
20100 Computer Science (Narrow Grouping) |
HECS Band (if applicable): |
2 |
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Extent to which this unit or thesis utilises online information: |
Not Online |
Result Type: |
Grade/Mark |
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Availability |
Availability Information has not been provided by the respective School or Area. Prospective students should contact the School or Area listed above for further information. |