Area: |
Department of Electrical and Computer Engineering |
Credits: |
25.0 |
Contact Hours: |
5.0 |
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** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. ** |
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Lecture: |
1 x 2 Hours Weekly |
Tutorial: |
1 x 1 Hours Weekly |
Laboratory: |
1 x 2 Hours Weekly |
Prerequisite(s): |
12703 (v.2) Engineering Programming 104 or any previous version
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Syllabus: |
An introduction to the fundamentals of the Software Engineering (SE) discipline. The basic concepts to be presented are an understanding of requirements engineering, its scope and its role in software development. Role of Requirements. Engineering in Software Engineering. An understanding of techniques and tools available for requirement specification. Current techniques, notations, methods, processes and tools used in requirements engineering. An understanding of the role of prototyping in requirements engineering. Gain a basic grounding for research in requirements engineering - current research issues and direction of the field. Awareness of literature. |
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** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. ** |
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Field of Education: |
31300 Electrical and Electronic Engineering and Technology (Narrow Grouping) |
HECS Band (if applicable): |
2 |
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Extent to which this unit or thesis utilises online information: |
Not Online |
Result Type: |
Grade/Mark |
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Availability |
Year |
Location |
Period |
Internal |
Area External |
Central External |
2004 |
Bentley Campus |
Semester 2 |
Y |
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Area External |
refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research. |
Central External | refers to external course/units run through the Curtin Bentley-based Distance Education Area |
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