Area: | Department of Computing |
Credits: | 25.0 |
Contact Hours: | 4.0 |
Lecture: | 1 x 2 Hours Weekly |
Practical: | 1 x 1 Hours Weekly |
Workshop: | 1 x 1 Hours Weekly |
Prerequisite(s): | 1922 (v.6) Software Technology 152 or any previous version
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Co Requisite(s): | 10163 (v.8) Introduction to Programming Environments 152
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Syllabus: | Graphics concepts and basic techniques for operating with two- and three-dimensional objects such as transformation, viewing, illumination, visible surface detection etc. |
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Unit Outcomes: | On completion of this unit students will have a basic understanding of the ways in which graphics systems are designed and operated. |
Field of Education: |  31300 Electrical and Electronic Engineering and Technology (Narrow Grouping) | HECS Band (if applicable): | 2   |
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Extent to which this unit or thesis utilises online information: |  Not Online   | Result Type: |  Grade/Mark |
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Availability
Year | Location | Period | Internal | Area External | Central External | 2004 | Bentley Campus | Semester 2 | Y | | |
Area External | refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research. |
Central External | refers to external course/units run through the Curtin Bentley-based Distance Education Area |
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