| Area: | Department of Computing |
|---|---|
| Credits: | 25.0 |
| Contact Hours: | 3.0 |
| ** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. ** | |
| Lecture: | 2 x 2 Hours Weekly |
| Practical: | 1 x 1 Hours Weekly |
| Prerequisite(s): |
1922 (v.7)
Software Technology 152
or any previous version
AND 8933 (v.10) Software Engineering 251 or any previous version |
| Syllabus: | Introduction to human computer interface; motivation; contexts for human computer interface; process for the user centered development; different measures for evaluation; models that inform human computer interface design; social issues influencing human computer interface design and use; multi-cultural interaction and communication; accommodating human diversity; user interface standards; principles of GUIs; designing and programming GUIs (native and web); widgets; geometry management; event management and user interaction; UI programming environments; future developments. |
| ** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. ** | |
| Field of Education: | 029999 Information Technology not elsewhere classified |
| SOLT (Online) Definitions*: | Essential *Extent to which this unit or thesis utilises online information |
| Result Type: | Grade/Mark |
Availability Information has not been provided by the respective School or Area. Prospective students should contact the School or Area listed above for further information.