Area: |
Department of Electrical and Computer Engineering | ||||||||||||||||||||||||||||||||||||||||
Credits: |
25.0 | ||||||||||||||||||||||||||||||||||||||||
Contact Hours: |
4.0 | ||||||||||||||||||||||||||||||||||||||||
** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. ** | |||||||||||||||||||||||||||||||||||||||||
Lecture: |
1 x 2 Hours Weekly | ||||||||||||||||||||||||||||||||||||||||
Laboratory: |
1 x 2 Hours Weekly | ||||||||||||||||||||||||||||||||||||||||
Prerequisite(s): |
12713 (v.3) Embedded Software Engineering 204 or any previous version OR 12703 (v.2) Engineering Programming 104 or any previous version |
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Syllabus: |
Introduction to modelling techniques and simulation processes that enable representation of real world systems and/or phenomena for applications in distributed and non-distributed architectures. Current applications of real-time and non-real-time simulation environments for analysis, training and gaming such as distributed interactive simulation (DIS) and the high level architecture (HLA). Presentation through modelling and simulation development fundamentals and techniques, model engineering, experimental design, system analysis and reduction, simulation design and analysis and application areas. | ||||||||||||||||||||||||||||||||||||||||
** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. ** | |||||||||||||||||||||||||||||||||||||||||
Field of Education: | 031305 Computer Engineering | ||||||||||||||||||||||||||||||||||||||||
Funding Cluster: | 08 - Engineering, Science, Surveying | ||||||||||||||||||||||||||||||||||||||||
SOLT (Online) Definitions*: | Informational *Extent to which this unit or thesis utilises online information | ||||||||||||||||||||||||||||||||||||||||
Result Type: | Grade/Mark | ||||||||||||||||||||||||||||||||||||||||
Availability |
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