302955 (v.1) Computer Graphics 651


Area: Department of Computing
Credits: 25.0
Contact Hours: 3.0
 
** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. **
 
Lecture: 1 x 2 Hours Weekly
Other: 1 x 1 Hours Weekly
Prerequisite(s): 5503 (v.5) Computer Graphics 551 or any previous version
 
Syllabus: Review of two-dimensional graphics. Man machine interface, input and feedback. Representation of rigid solids and surfaces, patches, Bezier and B-splines. Hidden line and surface removal, shading, Raytracing and radiosity techniques for displaying scenes-rendering, light sources, control of objects, specification of data representation. Device and system independent visualisation. Emerging visualisation standards. Open GL, C, gtk used as vehicle for testing/implementing.
 
** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. **
 
Field of Education: 20115 Computer Graphics
Funding Cluster: 06 - Computing, Built Environment, Health
SOLT (Online) Definitions*: Not Online
*Extent to which this unit or thesis utilises online information
Result Type: Grade/Mark

Availability

Availability Information has not been provided by the respective School or Area. Prospective students should contact the School or Area listed above for further information.