GRDE2005 (v.1) 3D Process
Area: | School of Design and the Built Environment |
---|---|
Credits: | 25.0 |
Contact Hours: | 3.0 |
TUITION PATTERNS: | The tuition pattern provides details of the types of classes and their duration. This is to be used as a guide only. Precise information is included in the unit outline. |
Studio: | 1 x 3 Hours Weekly |
Equivalent(s): |
311943 (v.1)
3D Process 291
or any previous version
|
Prerequisite(s): |
GRDE1010 (v.1)
Design Technology
or any previous version
AND GRDE1003 (v.1) Design Practice 1 or any previous version OR GRDE1010 (v.1) Design Technology or any previous version AND GRDE1004 (v.2) Design Computing or any previous version OR GRDE1010 (v.1) Design Technology or any previous version AND VISA1000 (v.1) 3D Essentials or any previous version OR GRDE1003 (v.1) Design Practice 1 or any previous version AND GRDE1004 (v.2) Design Computing or any previous version OR GRDE1003 (v.1) Design Practice 1 or any previous version AND VISA1000 (v.1) 3D Essentials or any previous version OR GRDE1004 (v.2) Design Computing or any previous version AND VISA1000 (v.1) 3D Essentials or any previous version |
UNIT REFERENCES, TEXTS, OUTCOMES AND ASSESSMENT DETAILS: | The most up-to-date information about unit references, texts and outcomes, will be provided in the unit outline. |
Syllabus: | The method of designing in three dimensions is established through an understanding and practice of the design stages; initiation, ideation, analysis and creation. The theoretical concepts of these methods are developed to use with creative practical applications. The focus includes problem solving and the rapid expression of students ideas. Studio and workshop sessions wrap decision making processes, group discussion activity with design project based creative drawing, modelling with technical and illustrative communication skills. |
Field of Education: | 100501 Graphic Arts and Design Studies |
Result Type: | Grade/Mark |
Availability
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