Courses Handbook 2009

301716 (v.3) Virtual Environment Design 392


Area: Department of Design
Credits: 25.0
Contact Hours: 3.0
** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. **
Workshop: 1 x 2 Hours Weekly
Studio: 1 x 1 Hours Weekly
Prerequisite(s): 301582 (v.3) 3-D Modelling and Rendering Introduction 292
OR
301714 (v.3) Game Design Introduction 291
Syllabus: A continuation of the principles established in Game Design Introduction 291 and//or Three-D Modelling and Rendering Introduction 292. The creation and organisation of interactive media that makes up a virtual environment which might be for a game, scientific visualisation, work environment, educational or training system. Students will be introduced to both varying styles of rendering a virtual environment as well as the actual software authoring tools to implement them.
** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. **
Field of Education: 109900 Other Creative Arts (Narrow Grouping)
SOLT (Online) Definitions*: Informational
*Extent to which this unit or thesis utilises online information
Result Type: Grade/Mark

Availability

Year Location Period Internal Partially Online Internal Area External Central External Fully Online
2009 Bentley Campus Semester 2 Y        

Area External refers to external course/units run by the School or Department or offered by research.

Central External refers to external and online course/units run through the Curtin Bentley-based Distance Education Area

Partially Online Internal refers to some (a portion of) learning provided by interacting with or downloading pre-packaged material from the Internet but with regular and ongoing participation with a face-to-face component retained. Excludes partially online internal course/units run through the Curtin Bentley-based Distance Education Area which remain Central External

Fully Online refers to the main (larger portion of) mode of learning provided via Internet interaction (including the downloading of pre-packaged material on the Internet). Excludes online course/units run through the Curtin Bentley-based Distance Education Area which remain Central External

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