301582 (v.2) Three-dimensional Computer Animation Introduction 292


Area:

Department of Design

Credits:

25.0

Contact Hours:

2.0
 
** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. **
 

Lecture:

1 x 1 Hours Weekly

Individual Study:

1 x 5 Hours Weekly

Tutorial:

1 x 1 Hours Weekly
 

Syllabus:

An introduction to the vocabulary, concepts and methodologies inherent to 3D animation. Lectures provide instruction on the principles and concepts of 3D computer animation. The tutorials are an opportunity for students to apply lecture content into their project work. Students are expected to spend the majority of their time working independently and largely self-supervised. The tutor is available to help guide in the problem solving process but should not be relied upon to directly fix or solve problems.
 
** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. **
 

Field of Education:

100500 Graphic and Design Studios (Narrow Grouping)

HECS Band (if applicable):

1

Extent to which this unit or thesis
utilises online information:

Informational

Result Type:

Grade/Mark

Availability

Year Location Period Internal Area External Central External
2004 Bentley Campus Semester 1 Y    
2004 Bentley Campus Semester 2 Y    
2004 Lim Kok Wing Uni Malaysia Semester 1 Y    
Area
External
refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research.
Central
External
refers to external course/units run through the Curtin Bentley-based Distance Education Area