311950 v.1 Digital Design Major
Major/Stream Overview
This major/stream is part of a larger course. Information is specific to the major/stream, please refer to the course for more information.
Students select their pathway of study within the Digital Design major from areas that include web-based design, 2-D and 3-D animation design, digital photography, digital illustration and rendering, interactive and experience design, simulations and modelling, and electronic game design. This programme will provide a comprehensive theoretical and practical education experience aimed at developing the essential creative and practical skills and knowledge to design products and applications using current and relevant digital technologies.
Major Overview Note
Students choosing this major within the Bachelor of Arts degree will also choose another major or an elective stream. Choosing a second major allows students to study in an additional discipline area. Choosing an elective stream allows students to undertake further study in the discipline of their first major or choose from a variety of units from around the University.
Major/Stream Entry and Completion Details
Students are required to attend an Information Session. Students should complete Animation Design Intro 191 (310127) and Digital Image Compositing 192 (310126) in first year.
Major/Stream Organisation
Major/Stream Learning Outcomes
A graduate of this course can:
1. apply discipline knowledge of creative practice in design application, studio practice and critical discourse, contribute to evidence based practice through visual and technical research
2. think critically and reflectively by incorporating creativity within design research, design practice and contemporary professional/industry practice
3. critically evaluate design specific technologies and relevant design literature, synthesise information from a range of sources
4. demonstrate effective audio/visual, spoken, written, graphic and technical communication appropriate to digital design within the confines of professional design practice, wroughting and production
5. use and discern tools and technologies appropriate and relevant to the design, development, testing and production of digital content and its delivery
6. demonstrate personal awareness of a design specific practice, apply effective self-directed learning skills; sustain an engagement with contemporary practices and the creative industries
7. recognise the significance of international movements and influences in contemporary design and studio practice, understand and utilise international standards in cultural, regulatory and profession practice
8. recognise the importance of cultural diversity and visual language, respect individuals from all cultures, develop cross-cultural collaborations that foster innovation and diversity in design activities, studio practice and production
9. work independently and collaboratively, demonstrating design relevant professional practice and leadership skills, use responsible design, sustainable practices and ethical responsibilities within personal judgements
Course Structure | Hrs/Wk | Credit | |||
---|---|---|---|---|---|
Year 2 Semester 1 | |||||
312228 | v.2 | Motion Graphics Design Introduction 271 | 2.0 | 25.0 | |
312229 | v.2 | Internet Design Introduction 251 | 2.0 | 25.0 | |
50.0 | |||||
Year 2 Semester 2 | |||||
312230 | v.2 | Universal Design Principles 272 | 2.0 | 25.0 | |
312231 | v.2 | Internet Interactivity Design 252 | 2.0 | 25.0 | |
50.0 | |||||
Year 3 Semester 1 | |||||
312233 | v.2 | Advanced Animation 371 | 2.0 | 25.0 | |
312232 | v.2 | Internet Dynamic Environment Design 351 | 3.0 | 25.0 | |
50.0 | |||||
Year 3 Semester 2 | |||||
312234 | v.2 | Internet Delivery Design 352 | 2.0 | 25.0 | |
312235 | v.2 | Digital Portfolio Development 372 | 2.0 | 25.0 | |
50.0 |
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