Courses Handbook 2008 - [ Archived ]

309597 (v.1) Electronic Arts 512 - Spatiality and Interactivity


Area: Department of Art
Credits: 25.0
Contact Hours: 4.0
** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. **
Lecture: 1 x 3 Hours Weekly
Tutorial: 1 x 1 Hours Weekly
Syllabus: This unit will develop the theoretical framework and discourses of technologically-based electronic arts, with special reference to dataspace and systems of interactivity and connectivity. Focus will be on interactive machine systems looking at the aesthetics of machine mediated interactivity. These systems provide both a physical meeting place and electronic networked nodes for collaboratory experiences. These technological resources are amplified by global connectivity and evolving technological systems. New roles emerging from new media construct new environments that call for radically new and revised values. Consequently, artistic, social and cultural strategies are also called into question. Specifically, the language of networks (codes and protocols) will be explored in the development and formation of these systems.
** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. **
Field of Education: 100300 Visual Arts and Crafts (Narrow Grouping)
SOLT (Online) Definitions*: Informational
*Extent to which this unit or thesis utilises online information
Result Type: Grade/Mark

Availability

Availability Information has not been provided by the respective School or Area. Prospective students should contact the School or Area listed above for further information.

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