Courses Handbook 2008 - [ Archived ]

301582 (v.3) 3-D Modelling and Rendering Introduction 292


Area: Department of Design
Credits: 25.0
Contact Hours: 3.0
** The tuition pattern below provides details of the types of classes and their duration. This is to be used as a guide only. For more precise information please check your unit outline. **
Workshop: 1 x 2 Hours Weekly
Studio: 1 x 1 Hours Weekly
Syllabus: An introduction to the vocabulary, concepts and methodologies inherent to 3D Modelling and Rendering. Provides instruction on the practice and concepts of 3D computer animation, and its application in illustration, animation and real time rendered environments such as games and virtual environments. Students are expected to devote significant self-study time to learn specialised software.
** To ensure that the most up-to-date information about unit references, texts and outcomes appears, they will be provided in your unit outline prior to commencement. **
Field of Education: 100500 Graphic and Design Studios (Narrow Grouping)
SOLT (Online) Definitions*: Informational
*Extent to which this unit or thesis utilises online information
Result Type: Grade/Mark

Availability

Year Location Period Internal Partially Online Internal Area External Central External Fully Online
2008 Bentley Campus Semester 2 Y        
2008 Lim Kok Wing Uni Malaysia Semester 1 Y        
2008 Lim Kok Wing Uni Malaysia Semester 2 Y        

Area External refers to external course/units run by the School or Department or offered by research.

Central External refers to external and online course/units run through the Curtin Bentley-based Distance Education Area

Partially Online Internal refers to some (a portion of) learning provided by interacting with or downloading pre-packaged material from the Internet but with regular and ongoing participation with a face-to-face component retained. Excludes partially online internal course/units run through the Curtin Bentley-based Distance Education Area which remain Central External

Fully Online refers to the main (larger portion of) mode of learning provided via Internet interaction (including the downloading of pre-packaged material on the Internet). Excludes online course/units run through the Curtin Bentley-based Distance Education Area which remain Central External

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