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306954 (v.1) Animatronics Design 292


 

Area:

Department of Design

Credits:

25.0

Contact Hours:

3.0

Lecture:

1 x 1 Hours Weekly

Tutorial:

1 x 2 Hours Weekly

Prerequisite(s):

7632 (v.5) Design Process and Practice 192 or any previous version

Syllabus:

An introduction to industry level skills and knowledge as they relate to the practice of animatronics design. Tuition is studio orientated using project based design problems. Emphasis is placed on technical skill and use of technology.
 

Unit Outcomes:

On successful completion of this unit, students will have - An introduction to principles of design of animatronics. An understanding of operational and film considerations when designing animatronics. Demonstrated further product design skills. Demonstrated further appropriate use of technology. Been introduced to the process of project development that is - research, analysis, ideation, design development, production, communication and evaluation as the underlying basis for the practice of design. Further understood the aesthetic and technical issues of design. Developed an open-minded and critical thinking approach to design ideation and development. Applied problem-solving skills to design. Had the opportunity to foster independent learning skills. Developed further skills to communicate design solutions through verbal, two and three-dimensional methods.

Texts and references listed below are for your information only and current as of September 30, 2003. Some units taught offshore are modified at selected locations. Please check with the unit coordinator for up-to-date information and approved offshore variations to unit information before finalising study and textbook purchases.

Unit References:

Henry, P. (1998), The Art of Design (Videorecording). London, Vista Production. Gifford, C. (2000), How to Build a Robot. Oxford, Oxford University Press.

Unit Texts:

Bacon, M. (1997), No Strings Attached: The Inside Story of Jim Henson's Creature Shop. London, Virgin Books.
 

Unit Assessment Breakdown:

Puppet design 20%. Clay model 10%. Puppet mechanics 20%. Final puppet finish 20%. Blue screen film 30%. This is by grade/mark assessment.

Field of Education:

 100501 Graphic Arts and Design Studies

HECS Band (if applicable):

1  

Extent to which this unit or thesis utilises online information:

 Informational  

Result Type:

 Grade/Mark


Availability

YearLocationPeriodInternalArea ExternalCentral External
2004Bentley CampusSemester 1Y  
2004Bentley CampusSemester 2Y  

Area
External
refers to external course/units run by the School or Department, offered online or through Web CT, or offered by research.
Central
External
refers to external course/units run through the Curtin Bentley-based Distance Education Area

 
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